iPhone Game Review: Plants Vs. Zombies
Thursday, February 25, 2010 at 12:57PM 
Plants Vs. Zombies PC release was arguably my game of year pick in 2009. This based on the amount of time played and Joy & addiction that I got from playing. I loved the quarky artwork and seamless yet very original take on the traditional tower defense genre.
I'm very glad to say that the iPhone version of this game has the exact same TLC that Pop Cap puts into all their games (mobile or not). The gameplay is just as fun on mobile as it was when I first started playing the game on PC.
The best Iphone games seem to understand or at least luck upon the fact that mobile gaming really isn't about long gaming sessions. I want to pick it up and be in the game in 30 seconds and get a great experience within 5-10 minutes. PVZ gives me that.
Don't picture this game as the traditional Tower Defense game though. It hides itself well and the way in which it plays off this concept, opens the game up to a much larger audience.

It's not a complete copy from the PC version However. To save room, it looks like they've taken out some big chunks of the replay value in the game, which is the challenges and the collecter's garden parts of the game. I can't fault the game for this, especially with Pop Caps history in adding this content in later patches (as they get them finished).
Pop Cap has changed the face of the casual gaming world. Bejeweled 2 (online), Peggle, and now PVZ. These guys just can't be stopped! You can't go wrong with any of them.
PVZ gets my highest rating on it's iPhone premiere. Pick it up ASAP! My only wish is for some more content and please put in some multiplayer!




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